Nvidia driver adds Microsoft Advanced Shader Delivery support for stutter reduction
Nvidia's latest Game Ready driver adds support for Microsoft's Advanced Shader Delivery, a technology intended to reduce shader compilation stutter by delivering precompiled shaders in supported games, according to a report by TechSpot.
What the driver adds
The update brings Advanced Shader Delivery support to Nvidia GeForce graphics cards. Microsoft's technology delivers shaders that have already been compiled, rather than building them while a game runs, which is the source of the stuttering that players often notice.
The reported benefit for Call of Duty: Modern Warfare 4 is shorter first-launch waits on Windows 11 24H2 systems with updated graphics drivers. Gears of War: E-Day is also named among the supported games.
Testing and release notes
Nvidia states that its Game Ready drivers are finely tuned in collaboration with developers and extensively tested across thousands of hardware configurations. The company says this aims at maximum performance and reliability.
The driver release, numbered 621.01, also includes fixes for gaming and general bugs and adds support for five new Optimal Playable Settings profiles. Hunt: Showdown 1896, from Crytek, is among the titles that receive Game Ready support with DLSS Super Resolution.
Open questions
- How large the stutter reduction is in practice has not been measured in the reported facts?
- Whether Advanced Shader Delivery will reach further games beyond those named is not stated?