Nvidia’s RTX Mega Geometry 2.0 streams ray-tracing geometry into VRAM on demand

What happened
Nvidia’s RTX Mega Geometry 2.0 SDK arrives alongside RTX Kit 2026.3 with on-demand ray-tracing geometry streaming. The SDK appeared at version 0.9.0 beta in 2025 and found its way into Alan Wake 2’s title update 1.2.8 early that same year.
Nvidia says it works even for scenes too big for the VRAM budget. The technology is in addition to its RTX Kit, arriving alongside RTX Kit 2026.3.
The announcement comes close to the release of Gears of War: E-Day, which makes use of RTX Mega Geometry technology. Nvidia has not explicitly said what version of Mega Geometry the game uses.
Sources & evidence
- Tom's Hardware Reporting source
Nvidia’s RTX Mega Geometry 2.0 streams ray-tracing geometry into VRAM on demand ↗
https://www.tomshardware.com/pc-components/gpus/nvidias-rtx-mega-geometry-2-0-streams-ray-tracing-geometry-into-vram-on-demand-nanite-inspired-design-drops-detail-instead-of-dropping-out