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Game-Theoretic Control with Constrained Potential Surgery

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arXiv:2609.31901v1 Announce Type: new Abstract: Constrained general-sum dynamic games are a popular formulation for highly interactive multi-agent planning problems. The performance of the proposed method is evaluated on numerical benchmarks and a physical experiment involving scaled race cars.

In recent years, Generalized Nash Equilibrium (GNE) solvers have achieved real-time performance for small dynamic games. However, solution speed still remains a bottleneck, and controlling even a small number of agents (e.g., more than four) in a dynamic task remains elusive. In addition, Newton solvers that focus on the first-order conditions are vulnerable to non-Nash saddle points, limiting the usefulness of the provided solution.

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