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Solana captures 61.5% of $833.4M TCG gacha spending in Q3 2026

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Golden bitcoins stacked in foreground with a financial graph in the background, symbolizing digital investments.
Illustrative photo.Photo by Rafael Minguet Delgado on Pexels

What happened

The post Solana captures 61.5% of $833.4M TCG gacha spending in Q3 2026 appeared first on Crypto Briefing . Buyers purchase packs with crypto, reveal their pulls, and can trade the results on secondary marketplaces.

Solana's dominance in TCG gacha spending highlights its strong market position, driven by low transaction costs and strategic partnerships. 13, 2026 Solana users spent $512.2 million on trading card game gacha in Q3 2026.

That works out to 61.5% of the $833.4 million spent across every chain in the sector. For the uninitiated, gacha is the randomized-reward model behind opening a sealed pack.

In the tokenized (representing an asset as a tradable entry on a blockchain) version, the cards are tied to onchain assets. One platform did most of the heavy lifting.

Collector Crypt generated $433.1 million in spending during the quarter, which accounts for the large majority of Solana’s total. Advertisement The company posted record quarterly revenue of approximately $433.5 million, up 8% from the prior quarter.

Pack sales made up $433.1 million of that figure, so this is very much a pack business. Gross profit came in at $25.4 million, rising 12% quarter-over-quarter.

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